Search recorded activity with the right context
Filter telemetry by player, server, mod and time range, then inspect the underlying event payload. Player profiles bring Steam and BattlEye identity together with recorded history, bans, queue access, analytics and logs.
Combat views include recorded hits, kills, hit zones, weapons and distances. Economy views cover recorded trader activity and ATM movement from supported integrations. The live map places tracked players, vehicles, bases, zones and world events in their surrounding game-world context.
For targeted investigations on a modded server, narrow the logs by event type, category, mod, Steam ID, item class, trader or location and radius. Open the original event payload to inspect the details. Coverage depends on the events supplied by the connected server and supported mod integrations.
Ask AI a question, then review the evidence
Ask about a player's activity, a location, a combat event or a transaction in natural language. Narrow the investigation by server, time window, coordinates and radius. Server Sentry searches matching telemetry and builds a bounded, read-only evidence set for the configured AI provider.
An answer depends on the events that were actually recorded. If a death or transaction is missing from the evidence, the tool cannot establish it as fact. Review timestamps, returned events and the search plan before making a moderation decision. AI-assisted investigation does not replace staff judgment.
Share ban lists and set your own connection rules
Server Sentry has its own Ban Network for shared ban lists across participating communities. Manage public or private lists, temporary or permanent bans, and choose the lists and categories assigned to your DayZ servers. Staff permissions control who can view and manage bans; your community decides which lists to enforce.
Built-in VPN Protection checks player IP addresses against a locally loaded detection database. Configure VPN, proxy and Tor rules per server, with additional controls for hosting networks and residential proxies. Use observation or enforcement modes and player whitelist exceptions to apply your own policy. Detection is based on known networks and cannot identify every anonymized connection.
Keep the operational database on your infrastructure
A connected Game Server Agent enables logs, telemetry and direct operations for the supported DayZ servers on a host. Each Agent is licensed per host, so several supported servers on the same machine do not require an Agent for every server instance.
Player telemetry and moderation records stay in your self-hosted database by default. An external AI provider receives the evidence needed for an investigation when you enable that workflow. Other optional integrations have their own data flows; self-hosting is not a promise that configured third-party services receive no data.
Dedicated server · Frankfurt
Dedicated server · Vienna
Gameplay investigations and performance diagnostics are different jobs
Use Server Sentry for player activity, community support and operational telemetry. If you need to investigate server lag, low server FPS or script and mod bottlenecks, Performance Debugger is a separate DayZ diagnostics product with its own license and requirements.
What happened
to this player?
Player activity, combat, economy and Ask AI.
Server SentryWhy did the
server slow down?
Engine, script, mod and host diagnostics.
Performance Debugger