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Game server shop

A game server shop with delivery on your terms.

Sell under your own brand and decide how each order is fulfilled. Server Sentry connects your community storefront, player identity and delivery workflows in a platform you host yourself.

  • Your storefront
  • Optional automation
  • Your infrastructure
A community storefront built with Server Sentry. Your products, your look.

Build your own community storefront

Create products and categories, customize your storefront, and connect checkout to a player's Steam identity. You can require a linked Discord account where the product needs it. Coupons, one-time purchases and subscriptions support different ways of selling to your community.

Configure Stripe or PayPal payment workflows and use the website builder to give your shop a home on your own domain. The storefront and its operational data live in your deployment; external payment providers still process the payments you send to them.

Start with your product: name, price, category and purchase options.

Keep fulfillment manual, automate it, or combine both

Automatic delivery is optional. A product can create a manual task for staff, assign a Discord role, call a webhook, or use a configured action on a connected game server. Choose the workflow that actually fits the reward instead of forcing every purchase into the same delivery method.

For supported DayZ operations, a Game Server Agent connects the host and enables configured Mod Actions and agent jobs. Keep payment, player identity and fulfillment status together so staff can investigate a failed delivery and use the available recovery workflow.

Configure delivery per product. Add the actions your workflow needs.

Choose the connection your product needs

The base platform includes the shop, public website and Discord workflows. Direct DayZ server actions need a connected Game Server Agent, licensed per host. One Agent covers the supported DayZ servers running on that machine.

The community storefront is part of the broader game server platform. Native game-server administration and telemetry currently support DayZ; support for other games is planned. A webshop does not imply that native automated delivery is available for every game.

Connect your host when your delivery needs direct DayZ actions.

TRY A DELIVERY WORKFLOW

One purchase.
Your way of delivering it.

Choose what happens after payment. Combine actions, connect your own services or give your team a manual step.

Create your product

Example productSupporter pack€9.99
After-payment actions Pick one or combine several

A player buys it

AlexA member of your community
Steam linked
Discord linked
Supporter pack€9.99
Total€9.99

Interactive example

Ready when you are.

Your workflow takes over

Each selected action becomes part of this product's delivery.

  1. Discord role

    Give the buyer your Supporter role.

    Automatic
  2. HTTP webhook

    Send the order to your own endpoint or service.

    Automatic

Direct DayZ actions need a connected Agent. Your scripts and webhooks extend the workflow to your own systems.

Make it part of your own systems.

Send order data to your endpoint or run a configured script on the connected host. Your delivery workflow can continue beyond the built-in actions.

HTTP webhookAgent script
Your APIYour servicesYour own workflows

A FEW THINGS TO KNOW

Questions before you start

Can I use a game server shop without automatic delivery?

Yes. Keep fulfillment manual, automate selected products or combine manual tasks with configured Discord roles, webhooks and connected server actions.

Can shop purchases be linked to Steam and Discord?

Yes. Checkout can use a SteamID64 and optionally require a connected Discord account, so the configured workflow has the identity it needs.

Does every shop need a Game Server Agent?

Direct DayZ operations need an Agent on the connected host. The base platform provides the storefront and Discord/web workflows; the requirements depend on the delivery actions you enable.